Important first things first! I have fun with the game so far and for me Rise is in terms of gameplay a clear improvement over World. Game runs smooth at this point and i didnt had any game-breaking bugs, like not beeing able to create a save-file.

BUT - and thats something i see very regularly in the past - i hate it, when companies are selling dozens of Mini-DLCs aka cut-content for a full-price-game. In terms of Monster Hunter Rise this is imo even worse than in World.
I didnt knew about the ridiculous amounts of Mini-DLCs before ive bought and played it. Ive simply waited for first impressions about performance and at this point there where no DLCs on the shop-page yet, except the Deluxe-Upgrade.

After i closed the game (after ~4h gametime) the page of Rise got updated and as a PC-player that paid 60$/€ you saw two things:
1. A list of ~100 Mini-DLCs, including hairstyles, character-change-tickets and cosmetics (for ~190$/€ in total). Some of these things are clearly cut-content - i even wondered about the small amount of hairstyles in the char-creation myself. This is not a Free2Play-game or a 20$/€-GameAsAService. Its one thing to not include costumes that could be a play-insentive for the players between the rare updates, instead of a cheap money-grab, but i realy dislike it when companies are cutting fundamental parts of a game, like hairstyles or are designing a system of the game - that is free to use or usable with ingame-currency in 95% of similar games - like editing your character to make a quick buck.
2. Additionaly Capcom greeted the new PC-players (again, that already spend 60$/€) with a "launch-celebration", where we could get a a bunch of this cut-content... if we would spend even more money to gift subs to specific Twitch-streamers.
EVERY other company that is halfway in touch with their community and has respect for their game (and its launch), would have simply gifted these few things to the players to celebrate a launch and Capcom simply says - "You want to celebrate? Then spend more money, b17ch!!"

Overall it shows incredibly well, how the greed of the gaming-industry makes their games and the overall experience around it much worse, even if the games itself are successfull. And i dont know why, but its mostly japanese companies that are doing this kind of Mini-DLC-barrage after a game-release. (With Koei Tecmo as the worst of them)
So its imo the responsibility of the players to at least not reward them for practices like that. Thats my review for and if i would have known about the amounts of DLCs i wouldnt have spend 60 bucks on this game at release and would have instead waited for a big discount.
And i also would have liked to recommend this game, instead of punishing it for worse monetization-behaviour, because the game seems to be a good one and would have it deserved not beeing overshadowed by greedy decisions of its company.
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