BIN
Heard & McDonald Islands
:steamhappy::steamhappy::steamhappy::steambored::steambored::steamsalty::steamsalty:No information given.
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairsize 1; cl_crosshairgap -1; cl_crosshairthickness 0.4; cl_crosshaircolor 5; cl_crosshaircolor_b 144; cl_crosshaircolor_g 195; cl_crosshaircolor_r 27; cl_crosshairdot 1; cl_crosshairstyle 4; cl_crosshairalpha 250; cl_crosshairgap_useweaponvalue 0; cl_crosshairusealpha 1; cl_crosshair_drawoutline 0;
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "0.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"


cl_crosshairalpha "200";
cl_crosshaircolor "2";
cl_crosshaircolor_b "50";
cl_crosshaircolor_r "250";
cl_crosshaircolor_g "250";
cl_crosshairdot "0";
cl_crosshairgap "-4";
cl_crosshairsize "5";
cl_crosshairstyle "4";
cl_crosshairusealpha "1";
cl_crosshairthickness "0.5";
cl_fixedcrosshairgap "-4";
cl_crosshair_outline "0";
cl_crosshair_outline_draw "1";
:steambored::steambored::steambored:
:steamhappy::steamhappy::steamhappy::steambored::steambored::steamsalty::steamsalty:No information given.
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshairsize 1; cl_crosshairgap -1; cl_crosshairthickness 0.4; cl_crosshaircolor 5; cl_crosshaircolor_b 144; cl_crosshaircolor_g 195; cl_crosshaircolor_r 27; cl_crosshairdot 1; cl_crosshairstyle 4; cl_crosshairalpha 250; cl_crosshairgap_useweaponvalue 0; cl_crosshairusealpha 1; cl_crosshair_drawoutline 0;
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "0"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "0.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-4.5"


cl_crosshairalpha "200";
cl_crosshaircolor "2";
cl_crosshaircolor_b "50";
cl_crosshaircolor_r "250";
cl_crosshaircolor_g "250";
cl_crosshairdot "0";
cl_crosshairgap "-4";
cl_crosshairsize "5";
cl_crosshairstyle "4";
cl_crosshairusealpha "1";
cl_crosshairthickness "0.5";
cl_fixedcrosshairgap "-4";
cl_crosshair_outline "0";
cl_crosshair_outline_draw "1";
:steambored::steambored::steambored:
Currently Offline
Recent Activity
3,030 hrs on record
last played on May 1
48 hrs on record
last played on Mar 1
165 hrs on record
last played on Jan 27
Aug 2, 2025 @ 12:05pm 
include me, precise AWP shots
Jun 24, 2025 @ 11:30am 
+rep good profile, strong player
Jun 19, 2025 @ 10:17am 
+rep AWP marksman
Jun 12, 2025 @ 11:26am 
awp master
Jun 4, 2025 @ 1:08pm 
+rep played with u, accept my req pls🔥🔥🔥
Apr 26, 2025 @ 5:21am 
+rep played with u, accept my req pls🔥🔥🔥