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Viewing most recent comments 1 to 40 of 62 · Next page · Last page

Hello. Can you make it so she doesn't appear nearby? It makes the game much more difficult.

Played the game, everything about it is fantastic aside from two game breaking things. 1. Malo could practically spawn on you getting you literally within a second making it demotivating to play if that could just happen. 2. sometimes doors have chokes where you can't pass through without triggering an anomaly hence making the game protrusible depending on RNG.

Solution?: Perhaps at all doors, levers, and bridges make it so there's a hitbox that anomalies can't spawn in, similar thing with the player where they have a radius Malo can't spawn within making it so you don't instantly die.

You can throw objects to trigger anomalies safely

(+3)

OMG I CAN'T WAIT TO SEE HOW THIS PROJECT TURNS OUT!

I'm a sucker for malo, and it's a shame there aren't more games of her

why the forced motion blur? my pc cant handle it ;-;

(+4)

Just gonna write this so people know, the dev is putting this game on hold for now to experiment with other projects, why only say it on their patreon and not here? Not sure but now people will know, it's sad as this game has lots of potential but I'm interested on seeing other stuff from this dev

Linux build just freezes when trying to launch, window doesn’t even appear

(+3)

next update?

Can it be on mobile?

(+1)

Really like it so far. A bit too much luck-bound for my taste, but still very nice!

(+1)

good game

(2 edits) (+3)

Very good start, it was a little hard to get use to the controls. But when I got it down, I found it to be really enjoyable. I would recommend put the scanner on "Tab" rather then "R" though . Other than that great job, Hope to see more.

///SPOLILERS AHAED///

one bug I saw was Mal0 clipping a little bit into the wall when she is leaning against the wall near the door(not really a bug to me by something to look at.). Another one is when she can spawn behind you. I thing you don't really have to change much for this one besides. Add a sound that alerts the player she is spawning nearby. Like a laugh, sound effect, voice line(if that's ever come to this game.), or a moan. This will give the player time to prepare for her arrival.(but me personal, I think its fine how it is. It's a really good jump scare when it happens.) that all I found, have a good one.

Yeah I agree with all this. I got jump scared a few times because of it, but I love that. I found a few strategies while I was playing that made it so fun. Like when you see static, you must be by a door to tell when she's in front of you to flash her. I love everything so far and am about to support lowkey.

(+4)

This is actually a really really good concept, I'd love to see what becomes of this game in the future

(+3)

The game is actually pretty good, for a prototype its good, it would be cool for controller controls on a future update (If ofc, it ever updates after the whole paypal payment stuff), Also the linux version doesn't work, i suggest taking you're time on building a proper linux version in the future, idk bout mac tho lol, also the Mal0 model is pretty good :3

Merf :3

(+2)

do you plan to let the player talk more with her or have plans to develop a story with her? or a way to have a more interacting part with her once you start to see malo in your room?

(+3)

Really cool game. I hope you continue its development as for early versions it already is very fun and whit not so many bugs.

(+3)

 I abso-freaking-lutely loved this. Devs, make games like this that have the same aspect (Extraction Horror) but with different characters, and my life is yours.

(+4)

Not gonna lie, really cool game even if it's a little bare-bones, but love it either way, at first glance i was not really encouraged to play this because of the mal0 model but after playing for around an hour i actually realized that this model is quite good, it has a nice mix of hot, cute and scary.

(+6)

the site reopened to nsfw games i hope this encourages more game to come and more updates. i love this game its fun. it reminds me of lethal company in a way.

(+3)

same lol! Horny lethal company

(+11)

Good morning everyone, as you may have seen, the Puritans are trying to control us. Do you want to do something? Here's a petition to change it. Your support is appreciated.

https://www.change.org/p/tell-mastercard-visa-activist-groups-stop-controlling-w...

(2 edits) (+4)

Bad news for itch since Visa and mastercard and a "collective" group from what I've heard are the reasoning nsfw games are being censored from the platform.

Question is, do you have any alternatives to gain access to your game, the only way I , and probably others can reach this page is by direct link or if the feed updates. 

(+3)

Please make it so she cant spawn in the same room as you. Every game i have lost after the first 2 has been either her spawning directly behind me in the same room, giving me 0 time to react and lose. or by walking into one of those vortexes that is sitting around the corner of the door. malo super cute though, fun enough outside of that first problem

(+1)

Excellent update! I really like that she's now invisible without the scanner. I wasn't sure about the flashlight at first, but the gameplay definitely benefits from it, even if it's a little cliche (maybe this could be reworked into something more thematically fitting in the future?) 

I do think the battery recharge cooldown is too quick. You can more or less keep everything on all the time as long as you recharge off cooldown, which kinda kills the desperation you'd get from needing to use it sparingly. Also I think stunning her during evac shouldn't teleport her away, unless she's guaranteed to be close to the player's path to the elevator, because right now one flash basically ensures a safe escape.

I'm catching myself here before I spew a bajillion suggestions at you, as I'm sure you've no shortage of ideas and suggestions, as apparent from the comment section (though I'd be more than happy to suggest more if you do want me to). For now I'll eagerly await any future updates you drop, especially for her AI!

This game is legendary. Beat it in one go because i was so enamored with the model you used for MalO. Love the work and if it is in here for the payment version ill GLADLY support you that way!

(+1)(-2)

Game is flagged for virus?

(+2)(-1)

Hello again, I was going to give your game another try and see how the new implementations are going. However, my anti virus detected a Trojan (Trojan:Script/Sabsik.FL.A!ml) I am hopping that this is a false flag, but I can not take the risk. I thought you should know and maybe take a look so that this could be addressed.  Even if it is not what the defender sees you should probably try and make a fix just to be sure. Anyway even with that disappointment I am happy to see that the game is still in development ,and when a patch is made for this issue I will be looking forward to playing.

(+3)

That is definitely a false positive, but if you don't trust it just wait until the next patch and hopefully it should go away.

It's really hard to fix this kind of issue because anti-virus programs are unpredictable with what they think is "malware". 

why cant i see her now!

(+1)

You have to use the scanner (Press R) to see her while the lights are still on.

got it

(+1)

I think a cool idea would be if in her more docile form she can once in a while teleport behind you to try to disorient you. I also feel being able to throw items at her hostile form would also be nice to stun her or slow her movement. Great game and hyped to see where this heads!

(+1)

Are you working on an Update Shame if this is the end of the game!?

(+3)

i do think this game could be really great if you dedicated work into it

you could even give her girlfriends like the lizard lady scp

the nine tailed fox and many others who can be summoned in if she needs backup


example if you added weapons like capture nets and other things you could have her teleport other scp's to her to help her out


and even add animations where the mc is mating malo and one of the girls comes around the corner to see them fucking each other

(+2)

idea adding abilitys that are all random

also adding lore about each compound being in a diffirent realality

then make it so all maps have a set color like red blue green eta

each color would have a preset script of abilitys they can spawn with


so red could get more hostility

red sight which means they become faster when you hit them with your fl

the ability to spawn in and never despawn


blue could have things like slowly you down because of depression

icey ground makes you slide


green could be jelly meaning any time you get to far from her she will attack you but getting closer to her is a better idea she loves you being closer over farther with jelly

acid rain

and many others


you could even make each color have a desired sex pose red would like anything aggressive like amazon or rough sex

green would enjoy anything that would have you be really close to her like cuddling or cock worshiping

blue would be things like a full nelson with kisses things that make her happy

(+4)

idea locker hiding + lewd encounter


the idea is because its a hunter v hunty game


adding a found state where if she has seen you enter a locker she will walk away then you will see the locker door slowly open

you could make it have two doors

you get untill the 2nd door closes to get out if you dont notice the door close she locks the locker doors while shes in it with you and takes advantage of you

(+1)

Huge potential. Really looking forward for this project.

(+1)

I am loving this game would love a means to potentially get more friendly with malo when your at home rather than be stuck being creeped out by her.

Any chance of this getting an android release?

(+1)

Great little game demo, there a few things that should be improved a bit so here's a few that I don't think would be too hard to implement.

Frrst tell players they can throw items. It took me until right at the end of level 3 to figure out you can throw items. I thought a lot of dumb things because of the lack of the game telling me this. You could make a whole tutorial to teach the controls, however for now I think a simple button somewhere on the computer or menu that when clicked pops up a box telling all the control will work for a long while. Plus if you add more stuff that uses other buttons it wouldn't be hard add to it this gypothetical box.

Second the map is small. At the beginning it's perfectly sized, however after learning the game a bit and getting a few updates it become trivial to rush through it. It might be hard to add, but I think a tier system would help this problem. It would be a upgrade you can get that costs a bit, but would give you access to a new area that would be a bit bigger and have better loot. You can start this small with just adding a single tier for a update, with this eventually snowballing into a good amount of content. You can even for the first area just have it be a palate swap of the current area we go through, at least for now.

Third backpack upgrades are just better then every other upgrade. I think this would take a bit of time to fix as adding things that would cause problems that you need other upgrades, but for now I think making the backpack upgrades cost a bit and get more expensive more quickly then other upgrades. Maybe even making the other upgrades cheaper would be good too, so the player more likely to buy them over just getting more backpack upgrades.

I hope you keep developing this game as I can see it does have a great chance to be a great or maybe even amazing game later in development.

Hello there! Your game looks really good, the gameplay is not boring (well for a game that's this short), and the game itself is horror-ish.  I will certainly look forward for any updates, keep it coming! ;) Also i have a few suggestions: 1. Add a little bit more tasks to do, maybe add quota (just like in the LC, yeah) to keep the game somewhat re-playable and enjoyable. 2. I hope that this is planned, but it would be nice if you could add a little bit more MalO developement, like new dialogues over time or some interactions. And last but not least - it'll be a GREAT improovement to the game to add some more dangers (or even a few mobs too *wink-wink*) so that the HP system would make sense. Thanks for listening and A HUGE Thank You for the game!

(+1)

Also i really liked the easy difficulty, yeah you can call me a casual, but it's still nice to have this diff and not worry about being "punished" for being pussy

Hello! It turns out that at the time of this version there are only 4 levels? Or maybe it's me who can't figure out how to proceed. The game is very good, I liked it.

I think so, because I'm at level 4 too and can't go on

(+3)

Dear author, I apologize for my impudence, but could you tell me the nearest time for the next update?

(+5)(-1)

Next update will probably be in a month or two.

Haven't played it, but I'm willing to in the future. I'd like to see more content than just trying to find a switch and flip it. That will get repetitive very quickly. I'd like to see this game expand with more gameplay. If something doesn't work, then you can try something else. From the looks of it, the comments seem to give this game a high appraisal. I'd love to see where this game will be in the future.

Again, I understand I haven't played it yet, but it sounds like with a few updates, this game might be something I'd be willing to download. I'll be checking every so often for new versions and waiting for a version that'll make me dive in for a few hours every so often or more.

While the graphics are amazing in this game, the "Easy" mode is anything but. The first room I walk into had Mal0, second time it was a straight path with a mine in the center that I had no way of getting around or avoiding. I dont know if its a glitch or just bad luck lol.

difficulty only changes hazard amount and malo aggression, also u can throw items to destroy hazards

Viewing most recent comments 1 to 40 of 62 · Next page · Last page