🔞 ADULT: Mods/half life ultimate attack remod - Uncensored 2025
This remod is a reworking of an old version Half-Life: Ultimate Attack by "@P@TRIOT" (Pavel Davydov) that has many bugs. Now this remod will be better than the original because it contains more bug fixes and some improvements. I will also try to update this remod if I have free time.
The mod includes.
Friendly assassins and male assassins,
Red hud and night vision,
Is present the Black Operations campaign,
HD pack support,
Xash 3D and Goldsrc support, and much more.
There are entities, weapons, and NPCs from Half-Life: Opposing Force,
It uses an SDK called Half-Life Featureful, and the game will only run on Windows; unfortunately, there is no support for Linux, sorry.
// STORY //
<<Half-Life: Ultimate Attack:>>
You Play David Johnson - one of black ops which all have been sent for destruction of alive essences taking place in military base "Black Mesa".
<<Black Operations:>>
You are a black ops male agent, sent to eliminate DR. Gallagher, former member of the Black mesa science team, who is hiding in the Dead end night club. You aren't able to find him, but in the warehouse, you hear a .357 Magnum being fired. It was DR. Gallagher, that commited suicide. You pick up the bomb (As seen in the case in Opposing Force, with 2 Black ops activating the bomb), Let yourself captured by the grunts, in the jail, go to a dirty rotten cell. you make your way out, get to Black mesa. When you set the bomb, you are shot by Adrian Shepard, but NOT killed. You see the G-man re-arming the bomb, you wake up, but you must get out of there.
Anyway, let’s get to the changes though there aren’t many of them.
A sniper rifle has been added at the start of the game, and the Desert Eagle has been replaced with a Glock with a silencer:


Opposing Force crosshairs have been added for weapons from Opposing Force; previously, crosshairs from HL1 were used:






HECU Medic has been added:

And here are some minor changes just without screenshots:
Fixed the first-person weapon hands in Opposing Force. Thanks to the user named The_Invader79,
The menu background has been updated,
The color of the sniper rifle has been changed; it is now gray. Thanks to the user named The_Invader79,
The HUD has been slightly modified,
And other changes I forgot to mention.
Well, that's all for now. Thanks for reading. I'm not sure exactly when it will be released, but I'll try to post an update by 2027. This has been BEC, and see you soon!
Fixed v_models for Ultimate Attack Remod
Weapon ModelThis is fixed version of hands models for Ultimate Attack Remod, to consistent Blue Shift hands model with Black Ops texture
Half-Life Ultimate Attack Remod 1.1
Full Version 5 commentsThis is the full version of the mod with a patch. I hope you enjoy it :)
[Fanmade Patch] Gray Sniper Rifle Retexture
Weapon ModelThat addon changes sniper rifle color from olive green to gray, to be consistent with male Black Ops assassin uniform color.
Half-Life: Ultimate Attack Remod Traducción al español
Language Pack 2 commentsTraducción del Remod de Ultimate Attack al español.














Hello, will you ever update this mod?
There will be an update, I'm still working on maps, I'll try to post the update before 2027.
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Hey man,i enjoyed this mod so much,i like playing as Black ops but can you make it so corpses don't dissapear when killed? It breaks my immersion seeing them fade away
Greetings, well, I will try to make sure that the corpses do not disappear in the next update.
Great job, do you have the SDK you use available?
I used an sdk called Half-Life Featureful, here it is if you need it Github.com.
By the way, why is there a Desert Eagle at the beginning of the game, and not a Glock pistol with a silencer?
There should be a regular Glock pistol with a silencer at the beginning, and not a Desert Eagle.
Could you fix the maps?
From my perspective, Black Ops do not use a Desert Eagle, but only a Glock pistol with a silencer.
Well, I'll fix it in the next update.
when is that coming out?
the problem is that i can't decompile the original maps from Half-Life Ultimate Attack, well, i decompile, but when i try to change and then compile in J.A.C.K, it just write an error, probably i will soon post a patch and fix some bugs and add improvements.