The game has potential if built from the ground up again.
few major issues:
First everything in this game works off of supply and demand with the exception of cash/debt there is no strategic stockpile system which makes no sense expectation for war goods
Second there are provinces in game but they are only ever used for war everything else is state based which makes no sense geographic modifiers should be based on the smallest division.
Third mined resources are too simplified you have coal, iron, sulphur, lead, gold. that's it no copper no silver no bauxite
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